Nathan Heiss

Learn about how prototyping mobile games with small teams can give your team confidence in what you are building. There are a few important tricks to being successful that can be replicated in any dev environment. Then, learn how prototyping board games have many of the same elements, but differ in a few key ways!

Speaker Details
  • Biography

    Nate has been making games for 17 years and is a game design director at WB Games, formerly of PopCap and Wizards of the Coast. He primarily makes mobile games and board games, and has great expertise in trading card games. His favorite games include Magic: the Gathering, Dungeons & Dragons, and Through the Ages. He is currently enjoying Horizon: Forbidden West.

Events of the Speaker
You might also love these events.